Guide to Java : a concise introduction to programming / James T. Streib, Takako Soma [Texto impreso]
Language: English Series: (Undergraduate topics in computer science)Publisher: London [etc.] : Springer, cop. 2014Description: 358 p. : il. ; 24 cmISBN: 978-1-4471-6316-9Subject(s): Lenguajes de programación

Item type | Current location | Collection | Call number | Status | Date due | Barcode | Course reserves |
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Biblioteca Universidad Europea del Atlántico Fondo General | No ficción | 004.43 STE gui | Available | 1908 | ||
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Biblioteca Universidad Europea del Atlántico Fondo General | No ficción | 004.43 STE gui | Available | 1907 |
1. Variables, Input/Output, and Arithmetic ; 2. Objects: An Introduction ; 3. Selection Structures ; 4. Iteration Structures ; 5. Objects : Revisited ; 6. Strings ; 7. Arrays ; 8. Recursion ; 9. Objects: Inheritance and Polymorphism ; 10. Elementary File Input and Output ; Appendix A Simple Graphical Input and Output ; Appendix B Exceptions ; Appendix C Javadoc Comments ; Appendix D Glossary ; Appendix E Answers to select Exercises ; References and Useful Websites ; Index ;
Seeking to learn quickly how to program in Java withoutprior experience? This Guide to Java presents a focused and accessible primer on the fundamentals of Javaprogramming, with extensive use of illustrative examples and hands-on exercises. Addressing the need to acquire a good working model of objects in order to avoid possible misconceptions, the text introduces the core concepts of object-oriented programming at an early stage, supported by the use of contour diagrams. Each chapter has one or more complete programs to illustrate the various ideas presented, and to help readers learn how to write programs on their own. Chapter summaries and practical exercises are also included to help the reader to review their progress and practice their skills. Topics and features: Provides an introduction to variables, input/output, and arithmetic operations Describes objects and contour diagrams, explains selection structures, and demonstrates how iteration structures work Discusses object-oriented concepts such as overloading and classes methods, and introduces string variables and processing Illustrates arrays and array processing, and examines recursion Explores inheritance and polymorphism, and investigate elementary files Presents a primer on graphical input/output, discusses elementary exception processing, and presents the basics of Javadoc Includes exercises at the end of each chapter, with selected answers in an appendix, and a glossary of key terms Provides additional supplementary information at an associated website This concise and easy-to-follow textbook/guide is ideal for students in an introductory programming course. It is also suitable as a self-study guide for both practitioners and academics.